F-10 Curriculum (V8)
F-10 Curriculum (V9)
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In this lesson students will create a personalised musical buzzer by programming the LilyPad Arduino to play a sound using the Main board, Buzzer and Button, coding the note frequency in Arduino IDE. The lesson can be extended to include LED’s that light up or flash according to the note played to enable the buzzer to be ...
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In this lesson, students create a 360 educational Google Tour about Uluru and the Aboriginal peoples who are the traditional owners of the land.
This resource supports students, individuals and community groups to research, produce and share a short digital history about a person or event.
This planning resource for Year 7 is for the topic of Shapes and objects. Students build on their knowledge of two-dimensional shapes. They classify triangles according to their side length (scalene, isosceles, equilateral) and their angle properties (right, acute, obtuse). Students identify and describe different quadrilaterals ...
This planning resource for Year 7 is for the topic of Angles and parallel lines. Students identify corresponding, alternate and co-interior angles on parallel lines crossed by a transversal (a line that intersects two or more parallel lines).
This planning resource for Year 7 is for the topic of Formulate and manipulate expressions. Students find unknown quantities in numerical equations involving a combination of operations.
This lesson sequence provides step-by-step video tutorials and challenges to incorporate Graphical User Interfaces (GUIs) into your General Purpose Programming. It follows on from the Visual To Text Coding lesson series.
This planning resource for Year 7 is for the topic of Place value. Students represent natural numbers in expanded notation using place value and powers of 10. Students learn the connection between exponent notation and its expanded form. By understanding how powers of ten are sequenced, students make connections with scale ...
This is the fifth in a series of lessons to transition from visual coding to text-based coding with a general purpose programming language. This lesson may take two to three 45-minute periods. It introduces how to create and use arrays (also called lists).
This is the ninth in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. This lesson may take two to three 45-minute periods. It explores creating powerful programs for managing and analysing data, by combining the previous skills of using loops and working ...
This lesson introduces some of the skills and concepts involved with Systems Thinking. Students are introduced to a number of Habits of a System Thinker, positive and negative feedback loops and the concept of supra- and subsystems.
This downloadable free book presents a series of activities to teach the basics of computer networks. While you may not learn all aspects of computer networking, these activities provide a useful selection and serve as a good starting point to cater for your student's needs, skill and knowledge. Each chapter presents interesting ...
Use Python to program a micro:bit for sport! Get excited about coding even if you have no experience. You'll use the Python language to write your own programs, and make interactive games and tools to improve your health.
This workbook provides an introduction to learning the main scripted language Python. It provides introductory information on learning Python using online resources such as Grok Learning and Trinket and how to get started in the world of competitive programming.
In this lesson, students will examine the role of cartoons play in presenting viewpoints about political or social issues. Students gather and organize information about a current or past issue and analyze the different sides. They plan, design, and illustrate a political cartoon that presents a position on a political ...
In this activity, student groups investigate how to clean a dirty water mixture. The groups compete to see who can design a filter that produces the cleanest water in the shortest time
In this activity, students conduct a home water audit to estimate how much water their family uses and how to reduce their water waste.
This activity invites students to explore simple mechanical elements such as cams, levers, and linkages, while creating a moving sculpture. This activity is simple to start but may become more and more complex as students become familiar with possible motions and imagine ways to artistically decorate their contraption. ...
Join Shona from Geoscience Australia and explore the formation of Australia's coastal, desert and mountain landforms and landscapes.